Zach Gage
Based in New York, New York

Founding date:
May, 1985


Press / Business contact:


Previous Releases:

Ridiculous Fishing
Sonic Wire Sculptor
Bit Pilot


Zach Gage, 2013 & 2015
Custom Software
Modified Public Tweets

Who we are online is often a carefully crafted version of who we want to be.
Tweets might be like mantras, tiny self-fulfilling prophesies…
Or they might just be little lies we tell ourselves.

#Fortune is both.


Project History

#Fortune was originally conceived and built as a physical installation piece back in 2013. It's the latest in my series of twitter bots that started in 2009 with Best Day Ever, and the first to live in a context outside of twitter.

When it's not exhibiting, I keep it hooked up in my livingroom, and every day I wake up and get my fortune. When they are funny or meaningful I post them to twitter, I even did a series of them on vine for a bit. Because of this process I've developed quite an attachment to the machine.

Few other people have that understanding though, because nobody else gets to live with the machine. For years I've wanted to make a small digital version so I could share this experience with others, and this christmas eve I finally bit the bullet — #fortune for iOS is finally coming out. I'm so excited to be able to share it with everyone!

#Fortune releases Thursday Feb. 5th, for free on the iOS appstore.

Developer Bio

Zach Gage is a game designer, programmer, educator, and conceptual artist from New York City. His work often explores the power of systems, both those created by social interaction in digital spaces, and those that can be created for others, through the framing of games. An Eyebeam Alumni, Apple Design and Game of The Year Award Winner, and BAFTA Nominee, he has exhibited internationally at venues like the Venice Biennale, the New York MoMA, The Japanese American National Museum in Los Angeles, XOXO Festival in Portland, FutureEverything in Manchester, The Centre for Contemporary Art Ujazdowski Castle in Warsaw, and in Apple stores worldwide. His work has been featured in several online and printed publications, including The New York Times, The New York Times Magazine, EDGE Magazine, Rhizome.org, Neural Magazine, New York Magazine, and Das Spiel und seine Grenzen (Springer Press). In games, he is best known for SpellTower, Ridiculous Fishing, and Lose/Lose.



#teaser YouTube



There are far more images available for #fortune, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!


Awards & Recognition

  • "Physical version Exhibited in the Neuberger Museum of Art show, Dear Diary: Update All" - December 15, 2013 - March 16, 2014
  • "Physical version Exhibited in the Eyebeam Annual Showcase" - January, 2013
  • "Physical version Exhibited at Internet Week 2013" - May, 2013

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Physical #Fortune installation
If you're curious what the physical #fortune installation from 2013 is here's a a website with some info and gallery photos.

Team & Repeating Collaborator

Zach Gage

Modified Public Tweets

presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks